(Written on 01/07/2023, but dated earlier to fit the chronological order of projects)
RECT is a top-down roguelike adventure game focused on item synergies and bullet-hell-esque combat. It's pretty much just a clone of The Binding of Isaac: Rebirth.
The game is written in Java and it was made in a team of 3 in my AP Computer Science class, as a final project.
I've made the source code available here, alongside some packaged .jar files of the game. It might be a little hard to get running, as it requires the JavaFX library, which isn't packaged with most Java runtimes past Java 8.
What's in this thing
- Randomly generated rooms of enemies
- However, there is no persistent layout of rooms for each floor/level. You walk into a new room, and the old room is gone.
- Several types of enemies with different attack patterns and behaviors
- 2 unique bosses
- 15 unique items that can synergize with each other